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<<set $hume_level to 40 + random(0,20)>><<set $hume_tony to 110>><<set $hume_emmy to 60>><<set $hume_beast to 90>><<set $energy_beast to 90 + random(0,20)>><<set $energy_emmy to 100>><<set $suspicion to 0>><<set $cult_encounter to false>><<set $brittles_alive to true>><<set $brittles_ammo to 6>>Humes determine whether or not Tony (Or other reality benders!) can open Ways or affect reality. Energy measures how much a physical-based anomaly can act. For the Beast, it's its strength and hp rolled into one. For Emmy, it's how fast she regenerates. A little bit OP, maybe? In this game, you should be concerned with keeping your suspicion as low as possible. You do NOT want to attract the attention of the Men in Black, the Suits, the Janitors- the people who make whatever is different disappear.
You are Emerald, AKA Emmy- you can regenerate.
Your twin is Anthony, AKA Tony- he can bend reality.
You two have a psychic link. Unless one of you is asleep, you always know what the other one is thinking, seeing, and doing.
You are high schoolers, attending M████████ High School in M████████, WI.
[[Take the short way to school.|Go to School]]
[[Take the long way to school.|Go to Park]]
''NORMAL''
1. Emmy and Tony go to school.
2. The Cult summons the Beast.
3. The Beast attacks the school.
4. Mr. (Agent) Brittles contacts the Foundation and attempts to lock down the school.
5. Mr. Brittles engages the Beast but dies.
6. The Beast attacks Emmy and Tony's class. Most of their classmates, including Tony, die. Emmy lives.
7. MTF-Epsilon 6 is deployed to M████████, WI.
8. The Beast continues to attack Emmy, despite being unable to do any damage. MTF-Epsilon 6 is able to use the distraction to contain the Beast.
9. Emmy is classified SCP-████. The Beast is classified SCP-████.Cult activity occurs in background. Unbeknownst to our heroes.
[[Go to class|Beast attacks while in class]]<<set $cult_encounter to true>>
You go to the park.
Oh no! You see the cult!
[[Engage Cult|Fight the Cult]]
[[Listen in|Hear their plans]]You manage to stop their activities
Possibilities: Death, Success, Partial Success (Run away, w/the ritual components for summoning the Beast)
[[NEW STORY PATH! Investigators from SCP come to visit|To be continued...]]
[[Try the other path|Hear their plans]]<<set $hume_beast to $hume_beast - 10>>
You hear their plans to summon the Beast. However, they leave before you can do anything about it.
Oh no! You're going to be late!
[[Take the normal way to school|Be late]]
[[Take the magic Way to school|Be suspicious]]Anything that has yet to be written/added will redirect here.Oh no! You must go to guidance counselor's office
[[The Beast attacks the school|Beast Attacks while in Office]]<<set $suspicion = $suspicion + 10>>
<<set $hume_tony = $hume_tony - 5>>
Use of the Way makes it more likely that someone will spot you. Though it seems fine for now.
It takes a small amount of Tony's energy to bring both of you through it.
[[Go to class|Beast attacks while in class]]<<set $hume_level to $hume_level - 10>>
Oh no! You were just sitting in the office getting chewed out by Mr. Brittles when the Beast attacks.
[[Fight like a normie.|Fight the Beast Office]]
[[Run away!|Run away with Brittles]]
[[Run away, to a Way|Go to the Library]]<<set $hume_level to 40>>
Oh No! The Beast attacks while you are in class!
[[Go all out|Kill the Beast Class]]
[[Fight like a normie|Fight the Beast Class]]
[[Run away|Run away from beast]] (This one isn't programmed in, fyi...)<<set $chair_num to 3>>
<<set $desk_num to 1>>
Possibilities: Death, Success, Partial Success (Run away, but some damage has been done). Suspicion level depends on actions taken.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony rots the Beast.|Shoot Shoot shoot]]
[[Throw a chair at the Beast.|Throw Chair]]
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>You run out into the hallway. Oddly enough, Mr. Brittles, the guidance counselor, is hiding behind a bubbler. He pulls out a phone. You don't think he's seen you yet. You can hear the cries of the Beast echoing throughout the school
[[Go talk to Mr. Brittles|Talk to Brittles]]
[[Watch him quietly|Listen in on Brittles]]
[[Go track down the Beast|Track the Beast]]
<<set $suspicion = 100>>
<<set $hume_tony = $hume_tony - 5>>
Yeah, you aren't equipped to deal with this.
[[NEW STORY PATH! Investigators from SCP come to visit|To be continued...]]
[[Try the other path|Beast Attacks while in Office]]Tony is amnesticized and Emmy is SCPed.<<set $suspicion = $suspicion - 30>>
Well, you don't think they'll tell anyone. Good luck with getting everyone's story straight.
[[Later, the Foundation Arrives|Ending B- Emmy and Tony Interview]]<<set $suspicion = $suspicion + 10>>
Well, there's no saying whether or not they'll tell anyone. But at least you know nobody took any pictures.
[[Hide at home|Hide at home]]
[[Hide at park|Hide at park]]
[[Steal a car|Steal a car]]Yeah, it doesn't take long for them to find you.
[[Ending B- Emmy and Tony Interview]] <<set $cult_encounter to true>>
The cultists aren't too happy about you thwarting their plans.
[[Fight the Cultists|Fight cultists]]
[[Run away from Cult|Run away from cultists]]Ha! Lucky for you, Mr. Brittles' car is easy to hotwire.
Eh... tell Aqua to fill this in...
[[NEW STORY PATH! Investigators from SCP come to visit|To be continued...]]
[[Try the other path|Beast attacks while in class]]This can split into B1-amnestics or B2-SCPed depending on how well Emmy and Tony match their stories to their classmates'. It also gets suspicious if Emmy and Tony have exactly the same answers, enough for the Foundation to test their humes (And thus discover their telepathy).
If Emmy and Tony have encountered the Cult, and decide to be honest and provide info, this may split into B3-a new story. In B3, if the Foundation is still unaware of their anomalous properties, they are amnesticized (But of course, it doesn't take. Emmy's regen eliminates this, and she is able to provide Tony the lost memories over their psychic link). If the foundation is aware of their anomalous properties, they will be strong-armed into assisting against the cult. Refusal will cause Tony to be amnesticized and Emmy to be SCPed. This ending might also require Mr. Brittles to be alive.<<set $suspicion = $suspicion + 80>>
Yeah, there's no hiding that.
The Beast dies, but nobody else does.
[[Try to convince classmates to calm down|Calm down class]]
[[Run away|Run away from class]]
[[Run to a Way|Go to the Library]]<<set $suspicion = $suspicion + 40>>
Possibilities: Death, Success, Partial Success (Run away, but some damage has been done). Suspicion level depends on actions taken.
Eh... Assume you kill it. See the long way->listen->normal way branch in order to look at my ideas on fighting mechanics
The Beast dies, but so do a few others.
[[Try to convince classmates to calm down|Calm down class]]
[[Run away|Run away from class]]
[[Run to a Way|Go to the Library]]You fight them.
<<set $suspicion = $suspicion + 20>>
You defeat them successfully, but get caught by the foundation.
[[Ending B- Emmy and Tony Interview]] You run away successfully, but get caught by the foundation.
[[Ending B- Emmy and Tony Interview]] Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.<<set $energy_beast to $energy_beast - 10>><<set $suspicion to $suspicion + 5>>You swing at the Beast. The amount of force behind the punch is a little above normal, but most people wouldn't notice. Honestly, it's more odd that you are trying to punch something at least ten times your size.
<<if $brittles_alive eq true>><<if $brittles_ammo gt 0>><<set $brittles_ammo eq $brittles_ammo - 1>><<set $energy_beast to $energy_beast - 10>>Mr. Brittles shoots the Beast with his sidearm. Should he really have that thing in a school? Still, it's only slightly more effective than what you're doing.<<else>><<set $brittles_alive to false>><<set $suspicion to $suspicion - 50>>Mr. Brittles shoots the Beast with his sidearm- but he's all out. The Beast bends down and chomps on his head, swallowing him whole.
<</if>><</if>><<if $energy_beast lte 0>>[[The Beast cries out, then collapses in a pool of its own blood and guts.|win win win]]<<else>>The Beast smacks you, scraping your chest. <<set $energy_emmy to $energy_emmy - 15>><<if $brittles_alive eq true>>Hopefully Mr. Brittles will buy the old "adrenaline" excuse.
<<set $suspicion to $suspicion + 15>><</if>>
<<if $energy_emmy lte 0>>
You stumble back. You don't have the will anymore to regenerate, not fast enough to stay awake, anyways.
[[Black out|Ending C- Emmy Caught and Tony Dead]]
<<else>>
You recover.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>
<</if>>
<</if>><<set $damage_dealt to $hume_tony - $hume_level>>
<<set $damage_resist to $hume_beast - $hume_level>>
<<set $damage_dealt to $damage_dealt - $damage_resist>>
<<if $damage_dealt lte 0>>
Tony's having trouble affecting reality right now. Try something else.
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
<<else>>
<<set $hume_tony = $hume_tony - 10>>
<<set $hume_level = $hume_level + 5>>
<<set $energy_beast to $energy_beast - $damage_dealt>>
<<set $suspicion to $suspicion + 5>>
Tony does his magic thing. The Beast's skin begins to rot.
<<if $brittles_alive eq true>>
<<set $suspicion to $suspicion + 10>>
Hopefully Mr. Brittles doesn't notice your twin waving his hands around.
<<if $brittles_ammo gt 0>>
<<set $brittles_ammo eq $brittles_ammo - 1>>
<<set $energy_beast to $energy_beast - 10>>
Mr. Brittles shoots the Beast with his sidearm. He's the guidance counselor... doesn't that mean he made the hippocratic oath or something?
<<else>>
<<set $brittles_alive to false>>
<<set $suspicion to $suspicion - 50>>
Mr. Brittles shoots the Beast with his sidearm- but he's all out. The Beast bends down and chomps on his head, swallowing him whole.
<</if>>
<</if>>
<<if $energy_beast lte 0>>
[[The Beast cries out, then collapses in a pool of its own blood and guts.|win win win]]
<<else>>
The Beast lunges for Tony. You step in front of the blow.
<<set $energy_emmy to $energy_emmy - 10>>
<<if $brittles_alive eq true>>
Hopefully Mr. Brittles will buy the old "adrenaline" excuse.
<<set $suspicion to $suspicion + 15>>
<</if>>
<<if $energy_emmy lte 0>>
You stumble back. You don't have the will anymore to regenerate, not fast enough to stay awake, anyways.
[[Black out|Ending C- Emmy Caught and Tony Dead]]
<<else>>
You recover.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>
<</if>>
<</if>>
<</if>>
<<set $energy_beast to $energy_beast - 10>>
<<set $chair_num to $chair_num - 1>>
You throw a chair at the Beast. It's not the most effective, but it annoyed it, at least.
<<if $brittles_alive eq true>>
<<if $brittles_ammo gt 0>>
<<set $brittles_ammo eq $brittles_ammo - 1>>
<<set $energy_beast to $energy_beast - 10>>
Mr. Brittles shoots the Beast with his sidearm. It's not very effective.
<<else>>
<<set $brittles_alive to false>>
<<set $suspicion to $suspicion - 50>>
Mr. Brittles shoots the Beast with his sidearm- but he's all out. The Beast bends down and chomps on his head, swallowing him whole.
<</if>>
<</if>>
<<if $energy_beast lte 0>>
[[The Beast cries out, then collapses in a pool of its own blood and guts.|win win win]]
<<else>>
The Beast smacks you, scraping your chest.
<<set $energy_emmy to $energy_emmy - 10>>
<<if $brittles_alive eq true>>
Hopefully Mr. Brittles will buy the old "adrenaline" excuse.
<<set $suspicion to $suspicion + 15>>
<</if>>
<<if $energy_emmy lte 0>>
You stumble back. You don't have the will anymore to regenerate, not fast enough to stay awake, anyways.
[[Black out|Ending C- Emmy Caught and Tony Dead]]
<<else>>
You recover.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>
<</if>>
<</if>><<set $energy_beast to $energy_beast - 40>>
<<set $desk_num to $desk_num - 1>>
You throw a desk at the Beast. You think you dented the Beast's skull.
<<if $brittles_alive eq true>>
<<set $suspicion to $suspicion + 30>>
Mr. Brittles looks at you, somewhat frightened.
<<if $brittles_ammo gt 0>>
<<set $brittles_ammo eq $brittles_ammo - 1>>
<<set $energy_beast to $energy_beast - 10>>
Mr. Brittles shoots the Beast with his sidearm. Despite his flailing, he hits.
<<else>>
<<set $brittles_alive to false>>
<<set $suspicion to $suspicion - 50>>
Mr. Brittles shoots the Beast with his sidearm- but he's all out. The Beast bends down and chomps on his head, swallowing him whole.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $energy_beast lte 0>>
[[The Beast cries out, then collapses in a pool of its own blood and guts.|win win win]]
<<else>>
The Beast smacks you, scraping your chest.
<<set $energy_emmy to $energy_emmy - 10>>
<<if $brittles_alive eq true>>
Hopefully Mr. Brittles will buy the old "adrenaline" excuse.
<<set $suspicion to $suspicion + 15>>
<</if>>
<<if $energy_emmy lte 0>>
You stumble back. You don't have the will anymore to regenerate, not fast enough to stay awake, anyways.
[[Black out|Ending C- Emmy Caught and Tony Dead]]
<<else>>
You recover.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>
<</if>>
<</if>><<set $energy_beast to $energy_beast - 1>>
You take one of Mr. Brittles' pens off their display on the wall and stab the beast. It is almost completely ineffective.
<<if $brittles_alive eq true>>
<<if $brittles_ammo gt 0>>
<<set $brittles_ammo eq $brittles_ammo - 1>>
<<set $energy_beast to $energy_beast - 10>>
Mr. Brittles shoots the Beast with his sidearm. Despite his flailing, he hits.
<<else>>
<<set $brittles_alive to false>>
<<set $suspicion to $suspicion - 50>>
Mr. Brittles shoots the Beast with his sidearm- but he's all out. The Beast bends down and chomps on his head, swallowing him whole.
<</if>>
<</if>>
<<if $energy_beast lte 0>>
[[The Beast cries out, then collapses in a pool of its own blood and guts.|win win win]]
<<else>>
The Beast smacks you, scraping your chest.
<<set $energy_emmy to $energy_emmy - 10>>
<<if $brittles_alive eq true>>
Hopefully Mr. Brittles will buy the old "adrenaline" excuse.
<<set $suspicion to $suspicion + 15>>
<</if>>
<<if $energy_emmy lte 0>>
You stumble back. You don't have the will anymore to regenerate, not fast enough to stay awake, anyways.
[[Black out|Ending C- Emmy Caught and Tony Dead]]
<<else>>
You recover.
[[Stab the Beast with Mr. Brittles' pen collection|Stab stab stab]]
[[You punch the Beast.|Attack Attack Attack]]
[[Tony shoots the Beast.|Shoot Shoot shoot]]
<<if $chair_num gt 0>>
[[Throw a chair at the Beast.|Throw Chair]]
<</if>>
<<if $desk_num gt 0>>
[[Throw Mr. Brittles' desk at the Beast.|Throw Desk]]
<</if>>
<<if $brittles_alive eq true>>
[[Run for it|Run away with Brittles]]
<<else>>
[[Run for it|Run away without Brittles]]
<</if>>
<</if>>
<</if>>Double-click this passage to edit it.
[[Try to ditch Mr. Brittles|Ditch Brittles]]
[[Track the Beast|Track the Beast with Brittles]]
[[Evacuate the School|Evacuate Classroom]][[Evacuate School|Evacuate Classroom no Brittles]]<<set $hume_level to $hume_level + 10>>
blah blah.
<<if $brittles_alive eq true>>
<<if $suspicion gte 100>>
[[Why is Mr. Brittles so calm?|Ending A- Emmy and Tony Caught]]
<<else>>
[[Emmy and Tony picked up for an interview from school|Ending B- Emmy and Tony Interview]]
<</if>>
[[Run away from Brittles|Run from Brittles]]
<<else>>
[[Emmy and Tony picked up for an interview from home|Ending B- Emmy and Tony Interview]]
[[Run away from MTF|Run from MTF]]
<</if>>Emmy is SCPed and Tony is killed by the Beastthis is not that hard, since Brittles is trying to ditch themDouble-click this passage to edit it.Double-click this passage to edit it.<<set $suspicion eq $suspicion + 20>>
give readers a 2/3 chanceThis should be harder than evading Brittles. one in three chanceDouble-click this passage to edit it.